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Re:The post-GeForce era: What if Nvidia abandons PC gaming? by bilegeek on Tuesday December 23, 2025 @02:00PM (#46368185)
> The reason is that it would finally motivate game developers to be more realistic in their minimum hardware requirements, enabling games to be playable on onboard GPUs.

They'll just move to remote rendering you'll have to subscribe to. Computers will stagnate as they are, and all new improvements will be reserved for the cloud providers. All hail our gracious overlords "donating" their compute time to the unwashed masses.

Hopefully AMD and Intel would still try. But I fear they'd probably follow Nvidia's lead.

Re:The post-GeForce era: What if Nvidia abandons PC gaming? by pegasus on Tuesday December 23, 2025 @02:03PM (#46368229)
Is remote rendering a thing? I would have imagined the lag would make something like that impractical.
Re:The post-GeForce era: What if Nvidia abandons PC gaming? by WackyFighter on Tuesday December 23, 2025 @02:18PM (#46368393)
The lag is high. Google was doing this with stadia. A huge amount of money comes from online multiplayer games and almost all of them require minimal latency to play well. So I doubt EA, Microsoft, Activision is going to effectively kill those cash cows.

Game streaming works well for puzzle, story-esque games where latency isn't an issue.

Re:The post-GeForce era: What if Nvidia abandons PC gaming? by filleduchaos on Tuesday December 23, 2025 @02:52PM (#46368740)
Hinging your impression of the domain on what Google (notoriously not really a player in the gaming world) tried and failed will not exactly give you the most accurate picture. You might as well hinge your impression of how successful a game engine can be on Amazon's attempts at it.

GeForce NOW and Xbox Cloud are much more sensible projects to look at/evaluate than Stadia.

Re:The post-GeForce era: What if Nvidia abandons PC gaming? by WackyFighter on Tuesday December 23, 2025 @03:35PM (#46369190)
It doesn't matter who does it. To stream you need to send the player input across the net, process, render and then send that back to the client. There is no way to eliminate that input lag.

Any game that is requires high APM (Action Per Minute) will be horrible to play via streaming.

I feel as if I shouldn't really need to explain this on this site, because it should be blindingly obvious that this will always be an issue with any streamed games for the same reason you have a several seconds lag between what happening on a live sports event and what you see on the screen.

Re:The post-GeForce era: What if Nvidia abandons PC gaming? by gs17 on Tuesday December 23, 2025 @02:45PM (#46368655)
GeForce NOW is supposedly decent for a lot of games (depending on connection and distance to server), although if Nvidia totally left gaming they'd probably drop the service too.
Re:The post-GeForce era: What if Nvidia abandons PC gaming? by vachina on Tuesday December 23, 2025 @02:30PM (#46368514)
It will be if personal computing becomes unaffordable. The lag is simply mitigated by having PoP everywhere.