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Re:A Guide to Local Coding Models by thehamkercat on Sunday December 21, 2025 @05:16PM (#46349143)
LMStudio is not open source though, ollama is

but people should use llama.cpp instead

Re:A Guide to Local Coding Models by smcleod on Sunday December 21, 2025 @05:50PM (#46349422)
I suspect Ollama is at least partly moving away open source as they look to raise capitol, when they released their replacement desktop app they did so as closed source. You're absolutely right that people should be using llama.cpp - not only is it truly open source but it's significantly faster, has better model support, many more features, better maintained and the development community is far more active.
Re:A Guide to Local Coding Models by parthsareen on Monday December 22, 2025 @12:09AM (#46351508)
Desktop app is open-source now.
Re:A Guide to Local Coding Models by calgoo on Monday December 22, 2025 @05:09AM (#46352812)
Only issue I have found with llama.cpp is trying to get it working with my amd GPU. Ollama almost works out of the box, in docker and directly on my Linux box.
Re:A Guide to Local Coding Models by Lapel2742 on Monday December 22, 2025 @11:14AM (#46355340)
>Only issue I have found with llama.cpp is trying to get it working with my amd GPU.

I had no problems with ROCm 6.x but couldn't get it to run with ROCm 7.x. I switched to Vulkan and the performance seems ok for my use cases

Re:A Guide to Local Coding Models by nateb2022 on Sunday December 21, 2025 @07:14PM (#46349990)
> but people should use llama.cpp instead

MLX is a lot more performant than Ollama and llama.cpp on Apple Silicon, comparing both peak memory usage + tok/s output.

edit: LM Studio benefits from MLX optimizations when running MLX compatible models.

Re:A Guide to Local Coding Models by behnamoh on Sunday December 21, 2025 @05:47PM (#46349396)
> LMStudio is not open source though, ollama is

and why should that affect usage? it's not like ollama users fork the repo before installing it.

Re:A Guide to Local Coding Models by thehamkercat on Sunday December 21, 2025 @05:49PM (#46349409)
It was worth mentioning.
Re:A Guide to Local Coding Models by Abishek_Muthian on Sunday December 21, 2025 @09:55PM (#46350845)
Besides optimizations specific to running locally lands in lamma.cpp first.
Re:A Guide to Local Coding Models by ekianjo on Sunday December 21, 2025 @10:00PM (#46350871)
Ollama did not open source their GUI.
Re:A Guide to Local Coding Models by jmorgan on Sunday December 21, 2025 @10:59PM (#46351173)
Re:A Guide to Local Coding Models by ekianjo on Monday December 22, 2025 @11:06AM (#46355242)
Thanks, I stand corrected.
Re:A Guide to Local Coding Models by skhameneh on Monday December 22, 2025 @02:10AM (#46351991)
ik_llama is almost always faster when tuned. However, when untuned I've found them to be very similar in performance with varied results as to which will perform better.

But vLLM and Sglang tend to be faster than both of those.

Re:A Guide to Local Coding Models by DavideNL on Monday December 22, 2025 @01:53PM (#46357364)
Note that there's also "LlamaBarn" (macOS app): https://github.com/ggml-org/LlamaBarn