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Re:Show HN: We built an open source, zero webhooks payment p... by baobabKoodaa on Tuesday November 25, 2025 @01:17PM (#46048836)
For what it's worth, the landing page is one of the most beautifully designed things I have seen in a long time. Congratz on the launch, didn't want to be so negative. I just hate that this is built on top of Stripe :(
Re:Show HN: We built an open source, zero webhooks payment p... by willcodeforfoo on Tuesday November 25, 2025 @01:30PM (#46048987)
I liked it too, reminds me of zed.dev...
Re:Show HN: We built an open source, zero webhooks payment p... by agreeahmed on Tuesday November 25, 2025 @04:41PM (#46051141)
Thank you, Zed's is so beautiful. Our team's blushing
Re:Show HN: We built an open source, zero webhooks payment p... by agreeahmed on Tuesday November 25, 2025 @04:39PM (#46051122)
Thank you, that's very kind of you.

Funny thing about the site: we deliberately tried to keep it single-page because we spent all of the past year building / testing the billing engine, data model, and SDK.

Re:Show HN: We built an open source, zero webhooks payment p... by probablypat on Wednesday November 26, 2025 @09:34PM (#46064902)
Do you have any more details on how you designed the site? I see that it was in framer.
Re:Show HN: We built an open source, zero webhooks payment p... by literallybatman on Thursday November 27, 2025 @12:06AM (#46065877)
Yooo, founding designer here.

From a technical perspective, building it on framer was pretty easy, though, it has some limitations with more complex SVG imports. I mirrored the Shadcn global.css color variables from the portal on the website for a more consistent vibe. Definitely recommend that.

From a design perspective, I wanted something radically simple, with taste. The narrow width visually demonstrates simplicity at a glance. I love narrow sites. Instinctually feel amazing. The double dashed borders will eventually turn into “flowing” lines. Which is a Flow of funds reference. We also worked with primary studio to help us choose some colors, typography, and patterns we’ll likely introduce later.

Hope this helps!