Re:Exploring the Fragmentation of Wayland, an xdotool adventure
by saurik on Friday November 21, 2025 @12:51PM
(#46006838)
(Same... I know people use them to get some pretty effects; but, they add a frame of latency I do not want and require lots of memory and assume acceleration I don't need.)
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Re:Exploring the Fragmentation of Wayland, an xdotool adventure
by gf000 on Saturday November 22, 2025 @05:42AM
(#46013726)
There is no way to avoid a frame of latency without "racing the beam", which AFAIK quite complicated and not compatible with most GUI frameworks. That is, if you don't want tearing.
But I may be wrong here
Re:Exploring the Fragmentation of Wayland, an xdotool adventure
by flohofwoe on Saturday November 22, 2025 @06:42AM
(#46014020)
One frame of latency and adding a frame of latency are different things. The first is required (without tearing) the second should be avoided at all cost (athough high display refresh rates reduce the problem of "long" swapchains quite a bit).