Re:Windhawk Windows classic theme mod for Windows 11
by zerr on Saturday November 15, 2025 @01:03PM
(#45939268)
Why such a simple UI utility app needed a VSCodium/Electron UI? The author seems to be well versed in Win32 API, so why not just learn the GUI part as well? It's not that hard.
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Re:Windhawk Windows classic theme mod for Windows 11
by m417z on Saturday November 15, 2025 @01:16PM
(#45939373)
The reason the Windhawk UI is based on VSCodium is mainly for the mod editing functionality. VSCodium with clangd are used for C++ intellisense out of the box.
You might say that many users don't care about mod development and don't need it. I agree, and I have it on my list to create a lite Windhawk version which doesn't depend on VSCodium.
Note that VSCodium is only used for the UI. When Windhawk is running in the background, its memory consumption is a couple of MB.
Re:Windhawk Windows classic theme mod for Windows 11
by accrual on Saturday November 15, 2025 @04:10PM
(#45940637)
Sounds like a reasonable trade off to me. Improves your dev experience and users still get a fast binary.
Thanks for this by the way. Carrying the torch of Windows modding in the future!
Re:Windhawk Windows classic theme mod for Windows 11
by zerr on Saturday November 15, 2025 @05:04PM
(#45940961)
I believe those who write C++ have already installed their favorite IDE or editor.
Re:Windhawk Windows classic theme mod for Windows 11
by hackernudes on Saturday November 15, 2025 @01:05PM
(#45939296)
I 100% agree with this sentiment