Re:What we talk about when we talk about sideloading
by kuhsaft on Wednesday October 29, 2025 @03:44AM
(#45743829)
And Steam implements its own DRM and takes 30% from game publishers. Also, they don't stop game developers from providing their own DRM which require root-of-trust, like CoD or BF6 which require Secure Boot.
Re:What we talk about when we talk about sideloading
by ErneX on Wednesday October 29, 2025 @06:30AM
(#45744937)
Those are mostly to prevent cheating (which is pretty bad for an online game) rather than piracy.
Re:What we talk about when we talk about sideloading
by i-chuks on Wednesday October 29, 2025 @07:01AM
(#45745180)
What about Ubisoft with ubisoft connect
Re:What we talk about when we talk about sideloading
by wredcoll on Wednesday October 29, 2025 @10:36AM
(#45747394)
How is that steam's fault?
Re:What we talk about when we talk about sideloading
by crtasm on Wednesday October 29, 2025 @10:52AM
(#45747624)
Ubisoft Connect is separate from the DRM on their games as I understand it, it's a game launcher, achievements tracker, friends system, advertising method, etc.
Re:What we talk about when we talk about sideloading
by kuhsaft on Wednesday October 29, 2025 @11:55AM
(#45748583)
Which is the same as root-of-trust attestation.
Which is better:
- Having applications provide kernel-level software to provide attestation.
- Or having the OS provide root-of-trust attestation, but also requiring signed binaries, and preventing global root privilege escalation.
The third option would be neither, but players want some sort of anti-cheat.
Re:What we talk about when we talk about sideloading
by happymellon on Wednesday October 29, 2025 @07:37AM
(#45745452)
> And Steam implements its own DRM
Which is entirely optional. In fact there are plenty of games on there without DRM at all.
> and takes 30% from game publishers.
They could always use other stores. And they do, however their customers use Steam because it is so much easier than other stores, and big picture mode is so much easier than piracy.
and that someone is named Gaben, and the solution is called Steam. He has done more to solve piracy than any media empire who proportedly spent billions in law suits, lobbying and anti-circumvention ever did.