Re:rlsw – Raylib software OpenGL renderer in less than 5k LOC
by SJC_Hacker on Tuesday October 21, 2025 @09:13PM
(#45663859)
If you want to do that, skip C++ entirely and just use Javascript or Python. You can get shiny things really quickly.
[ Parent
| on HN ]
Re:rlsw – Raylib software OpenGL renderer in less than 5k LOC
by irilesscent on Tuesday October 21, 2025 @10:13PM
(#45664198)
I think there's still value in learning the C++ language and making a game or a demo is quite rewarding although raylib does have bindings for basically every conceivable language.