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Re:iOS 26.1 lets users control Liquid Glass transparency by mschuster91 on Monday October 20, 2025 @07:44PM (#45650825)
The problem is the edge cases where people use hardware capable of absolutely ridiculous things that nonetheless are common-ish on Windows and expect macOS to be capable of dealing with as well.

(Don't get me started on macOS and the un-disableable mouse acceleration override coupled together with Steam Link...)

Re:iOS 26.1 lets users control Liquid Glass transparency by SSLy on Tuesday October 21, 2025 @11:39AM (#45657148)
LinearMouse is a bandaid for the latter problem.