Re:OpenGL is getting mesh shaders as well, via GL_EXT_mesh_s...
by jhasse on Friday October 10, 2025 @11:42AM
(#45540247)
How exactly is it aggressiv? I'm selling games using OpenGL on iOS, iPadOS, tvOS and macOS, works with all of their latest hardware. I'm not getting a warning or any sign from them that they will remove support.
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| on HN ]
Re:OpenGL is getting mesh shaders as well, via GL_EXT_mesh_s...
by kbolino on Friday October 10, 2025 @12:18PM
(#45540639)
It was my understanding (which could definitely be wrong) that their OpenGL support is both behind the times--which is impressive since OpenGL has received no major new features AFAIK in the past decade, the topic of this HN post notwithstanding--and won't even get any bugfixes.
Re:OpenGL is getting mesh shaders as well, via GL_EXT_mesh_s...
by charlotte-fyi on Friday October 10, 2025 @12:48PM
(#45540979)
The last supported version they ship doesn't support compute, which is a pretty big limitation.