See https://www.youtube.com/watch?v=RLw13wLM5Ko
Note that they also allowed other kinds of pointers so long as their use could be statically verified using very simple rules.
Managed C++, C++/CLI, C++/CX, C++ Builder, Unreal C++
But those aren't extensions or approaches WG21 cares about having.
The C++11 GC design didn't even took those experiences into consideration, thus it got zero adoption, and was dropped on C++20.
Depends on how many times it's inlined and/or if it's in hot code. It can result in much worse assembly code.
Funny thing: C++17 string_view::substr has bound check + exception throw, whereas span::subspan has neither; I can see substr's approach being problematic performance- and code-size-wise if called many times yet being validated by caller.
That's going to be a non-starter for 99% of serious C++ projects there. The performance hit is going to be way too large.
For bounds checking, sure I think the performance penalty is so small that it can be done.