Wat? If all languages were just syntax re-skinning, we really wouldn't need more than one compiler backend...
Generally the semantic differences are much more important. Rust isn't interesting for its syntax, it's interesting for its ownership rules and borrow checker. Erlang isn't interesting because of its syntax, it's interesting for its actor model concurrency. And so on...
But just because syntax is superficial doesn't mean that it isn't important. If a language has such poor syntax that I feel the need to write my own compiler to work around its syntax, I have to seriously question the skills and/or motivations of the author. If I am capable of writing a compiler at the syntactic level, why not just go all in and write my own compiler that implements _my_ desired semantics? A language that I find subjectively distasteful at the syntactic level is nearly guaranteed to be filled with semantic and architectural decisions that I also dislike. Consider Rust, I do not think that its syntax and abysmal compilation times can be decoupled. I would rather write my own borrow checker than subject myself to writing rust. And the reason is not the syntax, which I do strongly dislike, but the semantic properties of the language, such as horrible compilation times and compiler bugs (if a language has more than 100 open issues on github, I consider it broken beyond repair).
Oh, that's very interesting. Rust tried to match C++'s syntax as much as possible.
Which parts do you find awful? Lifetimes and trait bounds?
I mean, you do you. No one is judging. The fact remains that Rust exists primarily because there are some features that C++ cannot reasonably provide
Not only didn't they made it into C++26, it isn't clear what could land in C++29, this ignoring the assumptions regarding capabilities that static analysers are yet to provide nowadays.
So by seeing the syntax up front I can save a lot of time because in a world where there are many languages that do the same thing it really boils down to using the one with the syntax that you like the most.