Re:EverQuest
by rhines on Friday July 04, 2025 @05:30PM
(#44468012)
100% agreed with games being designed for online aids. Some of the quests in Oldschool Runescape make me wonder if I'd ever have completed them without guides - it's like they're designed to be a challenge for the whole community upon release, rather than for individual players.
[ Parent
| on HN ]
2007 Quest Cape with no guides is a long-standing childhood dream of mine. One I think I will never complete, but still!
> it's like they're designed to be a challenge for the whole community upon release, rather than for individual players
This is the metagame: game designers vs. every single player in the game. I kind of like it, though once the players win (by figuring out a strategy that works) the solution (often not exactly what the developers had intended) tends to be enshrined in youtube videos, wiki pages, and common practice.