News for hackers. Stuff that matters.
Re:EverQuest by rhines on Friday July 04, 2025 @05:30PM (#44468012)
100% agreed with games being designed for online aids. Some of the quests in Oldschool Runescape make me wonder if I'd ever have completed them without guides - it's like they're designed to be a challenge for the whole community upon release, rather than for individual players.
Re:EverQuest by andrepd on Friday July 04, 2025 @09:02PM (#44469302)
2007 Quest Cape with no guides is a long-standing childhood dream of mine. One I think I will never complete, but still!
Re:EverQuest by musicale on Monday July 07, 2025 @02:01AM (#44487205)
> it's like they're designed to be a challenge for the whole community upon release, rather than for individual players

This is the metagame: game designers vs. every single player in the game. I kind of like it, though once the players win (by figuring out a strategy that works) the solution (often not exactly what the developers had intended) tends to be enshrined in youtube videos, wiki pages, and common practice.