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Re:Making Video Games (Without an Engine) in 2025 by mhast on Wednesday May 21, 2025 @06:11PM (#44056784)
The people who are used to making models are probably not the same as are building levels.

At least when I last tried Blender the UI was a lot harder to use than something like Unreal or Unity editor.

I'd probably look at the Godot editor first.

But I do like the idea of trying to find an existing editor in the same domain and modifying that rather than building from scratch.

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