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A comment on Making Video Games (Without an Engine) in 2025. Parent comment
At least when I last tried Blender the UI was a lot harder to use than something like Unreal or Unity editor.
I'd probably look at the Godot editor first.
But I do like the idea of trying to find an existing editor in the same domain and modifying that rather than building from scratch.
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At least when I last tried Blender the UI was a lot harder to use than something like Unreal or Unity editor.
I'd probably look at the Godot editor first.
But I do like the idea of trying to find an existing editor in the same domain and modifying that rather than building from scratch.