Re:Native visionOS platform support
by solarkraft on Wednesday April 23, 2025 @07:34AM
(#43770890)
Apple wants Godot to support the Vision Pro, hence the PR. Hence Godot has some leverage here (though possibly not enough).
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They could just politely declare that visionOS / Vision Pro is not a big enough platform to warrant the distraction (opportunity cost).
That is my recommendation.
Heck, the PR comment even asks that someone creates a vision OS logo (you would think Apple would include it)!
Re:Native visionOS platform support
by aaronfranke on Wednesday April 23, 2025 @07:41PM
(#43777875)
Godot supports lots of niche platforms, it even supports the editor on Android and web. It won't be turned down for this reason.