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Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by comex on Tuesday April 08, 2025 @02:11PM (#43624781)
Some feedback: On mobile, why is there a custom keyboard? I found it pretty annoying. I kept getting missed taps, and at least one wrong guess due to a typo I didn’t catch before. It doesn’t seem like the system keyboard’s spellchecking would interfere with the puzzle, so why not just use it? Is it an issue with layout consistency?

Otherwise I quite liked the puzzle.

Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by BoiledCabbage on Tuesday April 08, 2025 @02:17PM (#43624830)
Not having a 'space' button was helpful for me in getting going without the tutorial.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by kkukshtel on Tuesday April 08, 2025 @02:18PM (#43624849)
I also find the keyboard so terrible!
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by ericmcer on Tuesday April 08, 2025 @06:10PM (#43626975)
Yeh use native inputs unless you absolutely need a custom one.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by jonwinstanley on Wednesday April 09, 2025 @02:11AM (#43629354)
These kind of games rely on custom keyboards. Using the native control would be a lot more difficult.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by kfajdsl on Wednesday April 09, 2025 @04:00PM (#43637114)
Same feedback from me, puzzle was great but the custom keyboard is really hard to use, seems to misplace clicks a lot and it has no haptic feedback