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Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by vekatimest on Monday March 03, 2025 @06:29PM (#43248132)
I think the 360 backwards compatibility is a mix of emulation and certain parts being disassembled & recompiled for x86 with some black magic.

edit: Here's an interview with platform lead Bill Stillwell that goes into a lot more detail https://www.eurogamer.net/digitalfoundry-2017-xbox-one-x-bac...

Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by com2kid on Monday March 03, 2025 @07:05PM (#43248440)
Oh sweet, thanks for the link. It sounds like it was harder getting things running on the XB1's tiny CPU vs running an emulator on monster dev machines, no surprise there! :-D
Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by devmor on Tuesday March 04, 2025 @12:09PM (#43257395)
I believe there is actually a recent userland project that disassembles and recompiles 360 games for x86...