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Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by com2kid on Monday March 03, 2025 @03:40PM (#43246420)
> Xbox 360 and PS3 emulators are still borderline unusable on my new-ish PC.

This is unfortunate as a decade ago Microsoft had an internal emulator for Xbox 360 that ran at near native speed.

I am curious if that emulator is what it used to play Xbox360 games on newer x64 based Xbox models, or if they are using a different code base.

Either way, technically it is possible for the experience to be good!

Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by hot_gril on Monday March 03, 2025 @04:07PM (#43246725)
I wonder about that too. The fact that some 360 games are supported on newer consoles but not others suggests either they're doing game-specific hacks or they actually change the source code.

The 360 could also play original Xbox games without much exception, but it was noticeably slower than the original. Halo 2 on 360 has a shorter fov.

Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by jamesfinlayson on Tuesday March 04, 2025 @01:50AM (#43251162)
> The 360 could also play original Xbox games without much exception

I remember there being a list of what it could play but I was never too sure how comprehensive it was. I know it couldn't emulate Midtown Madness 3.

Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by hot_gril on Tuesday March 04, 2025 @12:16PM (#43257472)
Oh. So it can't emulate the game I probably played the most.
Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by vekatimest on Monday March 03, 2025 @06:29PM (#43248132)
I think the 360 backwards compatibility is a mix of emulation and certain parts being disassembled & recompiled for x86 with some black magic.

edit: Here's an interview with platform lead Bill Stillwell that goes into a lot more detail https://www.eurogamer.net/digitalfoundry-2017-xbox-one-x-bac...

Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by com2kid on Monday March 03, 2025 @07:05PM (#43248440)
Oh sweet, thanks for the link. It sounds like it was harder getting things running on the XB1's tiny CPU vs running an emulator on monster dev machines, no surprise there! :-D
Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by devmor on Tuesday March 04, 2025 @12:09PM (#43257395)
I believe there is actually a recent userland project that disassembles and recompiles 360 games for x86...
Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by matthewfcarlson on Monday March 03, 2025 @10:57PM (#43250111)
Hands down my favorite thing about my time at microsoft as an intern was just a random brown bag lunch with the engineers who did the powerPC emulator for xbox360 games on xbox one. It was an incredible talk and they went deep and were happy to answer questions.
Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex... by com2kid on Tuesday March 04, 2025 @12:33AM (#43250719)
Oh damn, I was probably there at the time, working in the building, and was completely unaware of the talk!

That would've been awesome!

By that time though my org had spun out of Xbox to become the Microsoft Band team, so we didn't get any of the cool invites anymore. :(