I recently bought a smaller deck of cards, like half or three quarters of the size of a normal deck or so. Makes it easier to play without needing a huge table.
And another bonus is that Balatro (which the submission author created) is included in Apple Arcade too, which was the original reason I got Arcade.
https://hempuli.itch.io/a-solitaire-mystery
Funny enough it has a "Royal Flush Solitaire" where you make poker hands and your goal is to reach 240 points.
Binary Solitaire and Transformation are my favorites.
For now, my web prototype lets you choose the numbers of suits, colors, ranks, columns, and multiples of cards drawn from the deck. It's a start. I invite HN to explore the Klondike Extended Universe:
My partner used to relax with Flipflop Solitaire[1], which lets you choose how many suits there are in the deck. These days they play lots of Balatro with the checkered deck[2].
Doesn’t generate unwinnable games[1] & detects dead-ends. Works offline after the first visit. No ads until game over, and they aren’t obtrusive.
Often lauded on HN, e.g. https://news.ycombinator.com/item?id=41972075 or https://news.ycombinator.com/item?id=42031052.
1: The probability that a random deal is unwinnable is ~20%. Wikipedia has a section on the subject: https://en.wikipedia.org/wiki/Klondike_(solitaire)#Probabili...
Well, it was designed for the terminal, try the webconsole version here: https://rpigab.gitlab.io/solitaire-cli/
It works when I first load the page, then stops working after a new game.
I may have found a fix. I previously applied CSS `overscroll-behavior: contain` on <body>, it seems it also needs to be set on <html> (see https://developer.mozilla.org/en-US/docs/Web/CSS/overscroll-... and https://stackoverflow.com/a/60565197).
I pushed that (supposed) fix, please let me know if that solves the issue for you (you may need to “refresh” by launching-quitting-relaunching the app.)
If not, please tell me what Android version and browser you are using, so that I can investigate more.
For what it's worth, I was willing to contribute before the end of the first game. If that illustrates anything to you it's that you've got a winner on your hands :)
Edit: screenshot: https://ibb.co/4RkTFzZ4
The X to close the ad didn’t work.
That said, sometimes I pay to support the developer if I like the game. Sucks when a game I like doesn't offer the "remove ads" option.
But my favorite favorite remains the old Windows 95 Solitaire. I keep a copy around even on Linux through wine to play sometimes on PC. The main reason? I still love the ending animation of all the cards springing down without clearing the background. https://www.youtube.com/watch?v=uev21NTzom8 I don't understand why no other version seems to want to implement this ending animation, it's the best one of all time.
It did have the benefit of me deciding I'll never purchase another Windows computer ever again and my family just doing physical card games.
Other features include history of all your plays, statistics, and ability to play older hands again.
Another detail that might be relevant to HN audience is that it is built using 100% SwiftUI.
[0] https://apps.apple.com/us/app/the-solitaire-app/id1613070030...
Here's one written in C# and compiled to WebAssembly:
Source code:
It's not overly configurable, but there are zero ads, trackers etc. and it's very lightweight with hopefully no (significant) bugs.
Unfortunately, many solitaire phone apps are filled with ads, slow, or have clunky controls.
A few years ago, however, I found https://f-droid.org/en/packages/de.tobiasbielefeld.solitaire... . Its free and open source, and quite fast with nice shortcuts to move the cards.
I love this app and have played multiple Klondike/Spider Solitaire games a day using it. I wholeheartedly recommend it if you want a simple game of Solitaire in the same spirit as the post.