Re:Diablo hackers uncovered a speedrun scandal
by toast0 on Sunday February 16, 2025 @11:56AM
(#43069471)
If you don't mention the rules that are too obvious to mention, someone will think they can put together a segmented speed run with their best times from each dungeon level smooshed together into one run. After all, that's a lot of good segments.
And a little bit of 'rng forcing' using outside tools to get drops they want that they can't get and then tweak your fireball damage to make things work for the final boss.
Re:Diablo hackers uncovered a speedrun scandal
by Out_of_Characte on Sunday February 16, 2025 @01:21PM
(#43070220)
Thats just not what a segmented run is. Just like any game that allows save-states, you could abuse save states to retry any part of 'the run' changing the entire save file to a different run and 'splicing' them together is splicing, which is not allowed. Tweaking fireball damage is literally hacking the game to get the desired result. Unless you find a way to perform ACE with your inputs. Which is not the case here.
Very specific changes are sometimes allowed by specific game communities.
Like, what would the alternative be? People would just hook the intro to the credits and win after one second.