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Re:Nine – seemingly impossible C64 demo by aappleby on Tuesday February 04, 2025 @07:35PM (#42941621)
Eight hardware sprites and one blitted to the background every frame?
Re:Nine – seemingly impossible C64 demo by erik on Tuesday February 04, 2025 @07:54PM (#42941847)
That works until you see what appears to be 9 sprites on the same scan line in the border region.
Re:Nine – seemingly impossible C64 demo by boltzmann-brain on Tuesday February 04, 2025 @08:23PM (#42942175)
VIC II doesn't have that functionality. the first commodore that could do this was the Amiga series.
Re:Nine – seemingly impossible C64 demo by badc0ffee on Wednesday February 05, 2025 @01:38AM (#42944733)
Not quite. Drawing a full sprite-sized bitmap would not be so smooth on the C64.
Re:Nine – seemingly impossible C64 demo by pwrrr on Wednesday February 05, 2025 @05:22AM (#42946524)
They are in the border, Only sprites, ghostbyte (a repeating byte only shown in black. It is the last byte of the chosen videobank) and background color can be displayed there.