Re:Real Time Multiplayer in HTML5
by ashcairo on Thursday July 19, 2012 @03:46PM
(#4267743)
I been using the same technique for the hobby multiplayer game (http://softpoetry.com/projects/burgers/) I've been working on. Got it running using the same stack on iOS/Android and PCs, so it's a good thing to note that it's not just for web browsers.
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Re:Real Time Multiplayer in HTML5
by SvenBergstrom on Thursday July 19, 2012 @05:31PM
(#4268169)
Yes good point, the first prototype of an older game ran on mac/windows/linux/android/iOS and browser using impact.js, phonegap, titanium etc. All the usual stuff still obviously works too :)