Re:Speeding up the Rust edit-build-run cycle
by flohofwoe on Friday November 15, 2024 @03:10AM
(#42144848)
I also don't get it, debuggers as integral part of the programming workflow are a productivity multiplier. It does seem to be a fairly popular opinion in some programmer circles that step-debugging is useless, but I guess they never really used a properly integrated debugger to begin with (not a surprise tbh if all they know is gdb in the terminal).
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Re:Speeding up the Rust edit-build-run cycle
by pjmlp on Friday November 15, 2024 @05:45AM
(#42145670)
That is why I found so great that Carmack's opinion on debuggers is similar to ours, at least there is some hope to educate the crowds that worship Carmack's achievements.
Re:Speeding up the Rust edit-build-run cycle
by johnisgood on Friday November 15, 2024 @08:48AM
(#42146898)
Is that crowd getting bigger or smaller though? When he worked for id Software, he was pretty popular in my circle of friends, because we were playing ioquake3 forks that we kept making mods for and so forth.