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Re:Speeding up the Rust edit-build-run cycle by toast0 on Thursday November 14, 2024 @04:26PM (#42141396)
I trained in the cout school of debugging. I can use a debugger, and sometimes do, but it's really hard to use a debugger effectively when you're also dealing with concurrency and network clients. Maybe one day, I'll learn how to use one of the time traveling debuggers and then I can record the problem and then step through it to debug it.

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