The new scary settings are run down Chuck E. Cheese’s and empty office buildings.
Personally I liked https://en.wikipedia.org/wiki/Control_(video_game) whose setting was largely inspired by imagining what goes on inside the windowless skyscraper at https://en.wikipedia.org/wiki/33_Thomas_Street
control was amazing but had never really connected it to backrooms, but it makes sense. that final set piece synced up to the song was one of the best things i've experienced in a video game.
i didn't know it was explicitly inspired by that building, for some reason i kept thinking of this brutalist beauty that houses the FBI (https://en.wikipedia.org/wiki/J._Edgar_Hoover_Building)
Office building are an interesting one because, of course, a ton of people can imagine working in an office building (having done so).
Small colleges recently had a rough time of things, and also could be a place that is likely to generate a horror script writer, I bet we’ll get a good college horror story.
The fact that gothic houses happened to be in that state when cameras became widespread Hollywood was inventing tropes probably influenced things quite a bit!