exactly.
control was amazing but had never really connected it to backrooms, but it makes sense. that final set piece synced up to the song was one of the best things i've experienced in a video game.
i didn't know it was explicitly inspired by that building, for some reason i kept thinking of this brutalist beauty that houses the FBI (https://en.wikipedia.org/wiki/J._Edgar_Hoover_Building)
Personally I liked https://en.wikipedia.org/wiki/Control_(video_game) whose setting was largely inspired by imagining what goes on inside the windowless skyscraper at https://en.wikipedia.org/wiki/33_Thomas_Street