Re:Dethrace: Reverse engineering the 1997 game "Carmageddon"
by imp0cat on Friday September 27, 2024 @12:19AM
(#41666214)
Yeah, this game was crazy on a LAN with friends.
Re:Dethrace: Reverse engineering the 1997 game "Carmageddon"
by purpleidea on Thursday September 26, 2024 @10:39PM
(#41665754)
> we made Starship Titanic
oh neat! I was a voracious Douglas Adams reader and when this game came out, I bought a copy. I don't think I could ever get it working on my machine, and I eventually gave up and have probably lost the copy.
Is it worth buying a new one and giving it a go? (I'm on Linux-only these days.)
Re:Dethrace: Reverse engineering the 1997 game "Carmageddon"
by amatecha on Thursday September 26, 2024 @11:31PM
(#41665997)
looks like it's natively supported on Linux, and apparently runs even better running the Windows version under Proton: https://www.protondb.com/app/467290
Re:Dethrace: Reverse engineering the 1997 game "Carmageddon"
by yoz on Friday September 27, 2024 @12:49AM
(#41666361)
Yup, and it's available on both Steam and GOG, usually pretty cheap. It's not running the original code underneath - some amazingly dedicated soul spent over a year porting its custom engine into ScummVM, and that's what the versions on sale now use.
My colleagues at The Digital Village (we made Starship Titanic) spend so much time on that one mode, we mentioned Stainless in the ST credits.