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Re:Dethrace: Reverse engineering the 1997 game "Carmageddon" by purpleidea on Thursday September 26, 2024 @10:39PM (#41665754)
> we made Starship Titanic

oh neat! I was a voracious Douglas Adams reader and when this game came out, I bought a copy. I don't think I could ever get it working on my machine, and I eventually gave up and have probably lost the copy.

Is it worth buying a new one and giving it a go? (I'm on Linux-only these days.)

Re:Dethrace: Reverse engineering the 1997 game "Carmageddon" by amatecha on Thursday September 26, 2024 @11:31PM (#41665997)
looks like it's natively supported on Linux, and apparently runs even better running the Windows version under Proton: https://www.protondb.com/app/467290
Re:Dethrace: Reverse engineering the 1997 game "Carmageddon" by yoz on Friday September 27, 2024 @12:49AM (#41666361)
Yup, and it's available on both Steam and GOG, usually pretty cheap. It's not running the original code underneath - some amazingly dedicated soul spent over a year porting its custom engine into ScummVM, and that's what the versions on sale now use.
Re:Dethrace: Reverse engineering the 1997 game "Carmageddon" by Enderboi on Friday September 27, 2024 @01:28AM (#41666569)
And that dedicated soul (dreammaster) would really like to know who wrote the final star map puzzle, because there was sooo much matrix math his head almost exploded :)