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Re:Godot for App Development by isometric_8 on Wednesday September 25, 2024 @10:31AM (#41647968)
Things might have changed since 2013, but the user is this post had their SFML game rejected by the mac store because of the menu bar not meeting spec. https://en.sfml-dev.org/forums/index.php?PHPSESSID=ce5jim0on...

I just don't want to put all the effort into a cross platform app for it to be rejected for the same reason.

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