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Re:The Early Days of Valve from a Woman Inside by intelVISA on Thursday September 05, 2024 @06:45PM (#41461030)
Oof. What a sly way to imply the person doesn't have any real value to the company, MS truly be ruthless.
Re:The Early Days of Valve from a Woman Inside by fn-mote on Thursday September 05, 2024 @06:50PM (#41461063)
The way I took it was that she was producing a lot of value at Microsoft and they estimated the “threat value” was very low.

In this case they were wrong, but could anyone have known?

Re:The Early Days of Valve from a Woman Inside by 0cf8612b2e1e on Thursday September 05, 2024 @07:44PM (#41461411)
This was years before Steam. It was just a regular game studio, of which most are complete failures.
Re:The Early Days of Valve from a Woman Inside by justsomehnguy on Thursday September 05, 2024 @08:38PM (#41461736)
Funny, I just recently had a talk about this with a guy who is younger than Half-Life. ugh

Basically, at this point MS already had an understanding what games are a great driver for selling both the OS and apps, but the game market itself was too small to bother with more than being a publisher:

>> In the United States, Age of Empires debuted at #7 on PC Data's computer game sales rankings for October 1997.[36] It secured places eighth and 13th the following two months, respectively.[37][38] By the end of 1997, Age of Empires totaled sales in the country above 178,000 units, for revenues in excess of $8 million. This performance made it the United States' most successful real-time strategy game during late 1997: a writer for PC Gamer US noted that its sales surpassed the combined totals of rivals Total Annihilation and Dark Reign over the same period, and were over four times greater than those of Myth: The Fallen Lords.[39]

Sure, AoE was a great success eventually ($120M revenue, by 2000) but it was a hit which surpassed many, many other games and but it took a lot of time; while this was still a summer of '97.

Re:The Early Days of Valve from a Woman Inside by wk_end on Thursday September 05, 2024 @07:47PM (#41461434)
That interpretation seems to contradict Microsoft's general attitude towards her:

> I’d worked for Microsoft for nine years by then. My career was in high gear. A year earlier I’d been honored with the Market Maker award as the marketer who “added the most to the (1600+-person) Consumer Division’s bottom line.”

Re:The Early Days of Valve from a Woman Inside by klyrs on Thursday September 05, 2024 @06:59PM (#41461129)
I read this as hubris from Microsoft -- they valued the author's work, but the expected value of a game company is negative so that's how they played their hand.
Re:The Early Days of Valve from a Woman Inside by hex4def6 on Thursday September 05, 2024 @07:54PM (#41461472)
I don't know if I read that as hubris. What else could they do? If they say "no," and this truly is something she's interested in, they risk losing her completely.

I think it sounds like they were remarkably accommodating. I doubt you'd find many companies these days that would grant the same sort of deal.

Re:The Early Days of Valve from a Woman Inside by fragmede on Thursday September 05, 2024 @08:00PM (#41461514)
Do you know a lot of people who report to directors at many Fortune 100 corporations? I'm sure if you are high up enough, and have specialized enough skills, many companies would grant the same deal because there are only a handful of people in the world that are able to do that job. How many Bob Eigers are there?
Re:The Early Days of Valve from a Woman Inside by ryandrake on Thursday September 05, 2024 @08:21PM (#41461636)
> 'm sure if you are high up enough, and have specialized enough skills, many companies would grant the same deal because there are only a handful of people in the world that are able to do that job. How many Bob Eigers are there?

I think many people believe this, but how do they know? There are ~7 billion people on the planet. You mean to tell me that only a "handful" are capable of doing a particular job? And not even "CEO of billion dollar company" but "Director of a 200 person org who attends meetings and makes decisions." Really? Only a "handful" of the 7 billion people on earth can do this?

Re:The Early Days of Valve from a Woman Inside by barrkel on Thursday September 05, 2024 @08:42PM (#41461752)
There's the raw talent, and then there's everything else: occupying powerful positions near the top of the hierarchy, the social network, the experience, the track record, the lessons learned from mistakes made, and so on.

There's only so much room at the top, and you need to spend time near the top to get everything else. Truth is, the everything else is a big part of the package.

Re:The Early Days of Valve from a Woman Inside by ryandrake on Thursday September 05, 2024 @08:55PM (#41461825)
It's really all about the room at the top. Every company is pyramid shaped, and not all of us can physically fit at the top of the pyramid. It's not about whether you can do the job, it's just that there's only a few slots up there, and a lot of us.

I truly believe I could do the job of my grand-boss 4 levels above me on the totem pole, and so could most of my peers. The reason I'm (or someone else is) not there comes down to things like timing, luck, who got where first, and just the reality that one person already being in that SVP position simply blocks everyone else from being there. I really think that a large number of leaf-node employees are massively under-employed compared to what they are capable of. I guess it's kind of a reverse-impostor syndrome.

Re:The Early Days of Valve from a Woman Inside by fragmede on Thursday September 05, 2024 @08:45PM (#41461765)
alright. I edited my comment to say "proven able to do the job" instead.
Re:The Early Days of Valve from a Woman Inside by smittywerben on Thursday September 05, 2024 @08:45PM (#41461768)
I find your speculation about Microsoft's intent to be vapid and unnecessary. Those who are easy to work with and well-liked are allowed to do more. It's that simple. This dynamic is common in workplaces.