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Re:Diffusion Models Are Real-Time Game Engines by troupo on Wednesday August 28, 2024 @02:56AM (#41376722)
There are thousands of games that mimic each other, and only a handful of them are any good.

What makes you think a mechanical "predict next frame based on existing games" will be any good?

Re:Diffusion Models Are Real-Time Game Engines by w_for_wumbo on Sunday September 01, 2024 @07:01PM (#41421106)
Oh, because we can link this in with biometric responses - heartrate, temperature, eye tracking etc.

We could build a 'game' which would learn and adapt to precisely the chemistry that makes someone tick and then provide them a map to find the state in which their brain releases their desired state.

Then if the game has a directive - it should be pointed to work as a training tool to allow the user to determine how to release these chemicals themselves at will. Resulting in a player-base which no longer requires anything external for accessing their own desired states.