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Re:Meta Cancels High-End Mixed Reality Headset After Apple V... by glhaynes on Friday August 23, 2024 @07:13PM (#41333913)
I had such an emotional experience using the visionOS 2 beta to spatialize old photos. It was already amazing seeing it take a photo from 15 years ago and turn it 3D; but then when I "pinched" into it to make it become immersive and was suddenly in a place I hadn't been in years, with my (then young) kids looking just as they did back then, seeming to be standing there in the room with me… it was profound. I can't think of any other experience with technology I've had that even comes close.
Re:Meta Cancels High-End Mixed Reality Headset After Apple V... by nogridbag on Friday August 23, 2024 @08:05PM (#41334276)
Is there a future proof way to capture photos today to view in 3D/VR devices of the future?
Re:Meta Cancels High-End Mixed Reality Headset After Apple V... by glhaynes on Friday August 23, 2024 @08:19PM (#41334376)
(Not my area of expertise, but I believe this is about accurate with regard to the Apple ecosystem)

These were old photos, many taken with older digital cameras and early smartphones, and they worked very well. I believe as long as they're of a reasonably high resolution (so, any camera from the last 20 years or even more), it'll work. Of course, it's ML-based attempting to simulate 3D from a single image, so it's not always perfect, but I didn't run into any significant failures.

Btw, to capture spatial videos, the easiest way is to use an iPhone 15 Pro (with its camera in "spatial video" mode) or the Apple Vision Pro itself. I'd guess there are ways to convert videos from other formats into this, or to use other apps to view photos/videos in non-native formats, but I'm not personally familiar.

Re:Meta Cancels High-End Mixed Reality Headset After Apple V... by jachee on Friday August 23, 2024 @10:49PM (#41335140)
Panoramic photos also convert nicely into spatial experiences.
Re:Meta Cancels High-End Mixed Reality Headset After Apple V... by crooked-v on Saturday August 24, 2024 @02:09AM (#41336031)
For video, MV-HEVC (the Apple-pushed format) is probably the best bet, since it's both well-documented as a HEVC/H.265 extension and (because it stores diffs instead of full duplicate frames) it's way more practical for high-res and HDR video than previous de facto formats like side-by-side video. It's likely to be widely adopted by data hoarders, if only because it will save a huge amount of file space on 3D blu-ray rips.

Photos are more up in the air in part because the use and support of the Apple-pushed HEIC is much more limited than HEVC. But internally it's basically the same thing as MV-HEVC except with just the two still frames encoded instead of full videos, so any codebase that supports MV-HEVC should be able to support the 3D variant of HEIC as well without a lot of extra work over the long term.

Re:Meta Cancels High-End Mixed Reality Headset After Apple V... by calf on Friday August 23, 2024 @11:43PM (#41335406)
Wait what, it has an app that will convert a picture into a 3d environment? That's amazing.
Re:Meta Cancels High-End Mixed Reality Headset After Apple V... by kridsdale1 on Saturday August 24, 2024 @02:15AM (#41336057)
Yes, it’s the iOS photos app (in visionOS 2.0) and it’s 100% the Killer App of the product.
Re:Meta Cancels High-End Mixed Reality Headset After Apple V... by fire_lake on Saturday August 24, 2024 @10:48AM (#41338709)
This make somehow… uncomfortable. Perhaps humans are not meant to have perfect recall of, and dwell on, the past.
Re:Meta Cancels High-End Mixed Reality Headset After Apple V... by glhaynes on Saturday August 24, 2024 @05:17PM (#41341581)
I mean, I guess! I can’t say I feel damaged by it in the least (rather, enriched!), but I’m sure not every person will have the same experience.