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Re:How to build highly-debuggable C++ binaries by flohofwoe on Tuesday July 30, 2024 @02:56AM (#41106673)
Only reason I can think of is that conditional breakpoints in the debugger can be much slower than compiling that same condition right into the debuggee.
Re:How to build highly-debuggable C++ binaries by pjmlp on Tuesday July 30, 2024 @03:42AM (#41106918)
If the CPU doesn't support conditional hardware breakpoints, some do.