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Re:Show HN: Procedural Art –– 'Pulse' by omegacombinator on Sunday July 14, 2024 @01:49AM (#40959127)
Re:Show HN: Procedural Art –– 'Pulse' by hyperific on Sunday July 14, 2024 @02:47AM (#40959299)
Tangled is pretty cool looking. I'm really curious how it works.
Re:Show HN: Procedural Art –– 'Pulse' by omegacombinator on Sunday July 14, 2024 @03:10AM (#40959368)
Here’s the code: https://github.com/Soham-Saha/Soham-Saha.github.io/tree/main...

Initially, there are many particles, organised in a circle. Each particle chooses another at random as its ‘target’. Each particle moves towards its target at every frame, and the more distant the target, the faster it will go.

Re:Show HN: Procedural Art –– 'Pulse' by deepvinci on Sunday July 14, 2024 @03:14AM (#40959373)
impressive, what do you think about removing the horizontal scroll bar?
Re:Show HN: Procedural Art –– 'Pulse' by omegacombinator on Sunday July 14, 2024 @03:40AM (#40959468)
Is it OK now?
Re:Show HN: Procedural Art –– 'Pulse' by greentext on Sunday July 14, 2024 @05:32AM (#40959874)
The ship is strangely generalized in design. There's no specific bridge; no command center. There's no engineering section. I can identify no living quarters. There's no indication of life.
Re:Show HN: Procedural Art –– 'Pulse' by TeMPOraL on Sunday July 14, 2024 @05:57AM (#40959955)
Now, perhaps when you're ready, it might be possible to establish a relationship with them. But for now, for right now, you're just raw material to them. Since they are aware of your existence... They will be coming.
Re:Show HN: Procedural Art –– 'Pulse' by vladsiv on Sunday July 14, 2024 @06:58AM (#40960176)
Amazing! Recently, I've done some digital art using Piet programming language, it kinda reminds of that, just with lines and dots. Awesome, keep up the good work!
Re:Show HN: Procedural Art –– 'Pulse' by omegacombinator on Sunday July 14, 2024 @07:01AM (#40960184)
Thanks! Perhaps you would like to share a link to your art? I mean, only if you are willing to give it in public domain…
Re:Show HN: Procedural Art –– 'Pulse' by vladsiv on Sunday July 14, 2024 @07:11AM (#40960220)
You're welcome.

Yeah sure, thanks for asking. I actually do quite a lot of traditional art. Everything is on my instagram: https://www.instagram.com/vlad__siv/

Third post is done using Piet programming language. If you run the code i.e. picture, using Piet interpreter, you'll get a link to my blog.

Re:Show HN: Procedural Art –– 'Pulse' by ansgri on Sunday July 14, 2024 @07:02AM (#40960185)
What I like most about this is that it's self-contained, no external references whatsoever.
Re:Show HN: Procedural Art –– 'Pulse' by omegacombinator on Sunday July 14, 2024 @07:04AM (#40960188)
Thanks!
Re:Show HN: Procedural Art –– 'Pulse' by breck on Sunday July 14, 2024 @09:06AM (#40960735)
This is lovely. Very well written code. Well done! So concise I was able to stick the whole thing in a url for an interactive version:

https://try.scroll.pub/#scroll%0A%20%3Ccanvas%20id%3D'canv'%...

Try editing the NUM_POINTS to start playing around with it.

Re:Show HN: Procedural Art –– 'Pulse' by omegacombinator on Sunday July 14, 2024 @09:35AM (#40960872)
Thanks!