Re:Modifying the OG Xbox to have 256M of RAM [video]
by donatj on Monday July 08, 2024 @05:17PM
(#40909812)
I mean in this case, it's not a bug, it's a feature. The original Xbox had a feature where you could reboot and directly launch a binary while an image remained in the framebuffer.
Throw up a loading screen and secretly reboot.
Morrowind used this to silently reboot the Xbox to free memory.
Re:Modifying the OG Xbox to have 256M of RAM [video]
by malobre on Monday July 08, 2024 @05:43PM
(#40910051)
I remember buying Skyrim VR, only for it to be unplayable without modding because the physics is tied to the FPS and anything above 60 Hz would send objects flying everywhere (including the carriage in the intro sequence).
I've run into issues recently (in June) with Fallout 4 where if your saved game data starts approaching 2GB on Xbox One x, saving the game will fail in weird ways (may hang the game, may crash the game). Once the game gets in this state, I'm not even able to launch the game without it hanging. Have to delete local game data, resync your saves from Live and pray you didn't lose more than a few minutes of gameplay.