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Re:PEP 730 – Adding iOS as a supported platform by geraldwhen on Sunday June 02, 2024 @06:39AM (#40553013)
A Mac mini is a few hundred dollars.

All development is expensive. The hardware has little bearing on the total cost.

Re:PEP 730 – Adding iOS as a supported platform by xg15 on Sunday June 02, 2024 @07:48AM (#40553321)
Developing for any other platform is zero dollars in terms of hardware cost.
Re:PEP 730 – Adding iOS as a supported platform by blurrybird on Sunday June 02, 2024 @07:56AM (#40553381)
How exactly do you write/test your code on free hardware?
Re:PEP 730 – Adding iOS as a supported platform by servus45678981 on Sunday June 02, 2024 @07:57AM (#40553385)
That is bullshit. You always need the hardware, most need a server. There is a difference between programs and applications - ffmpeg for example is not an app, but a program.
Re:PEP 730 – Adding iOS as a supported platform by xg15 on Sunday June 02, 2024 @08:10AM (#40553474)
Of course you do - but it's not a development cost per platform for any other platform except apple. If you already have a PC (which even for hobbyist devs can be taken for granted), then developing for any additional platform will not incur additional costs - except for apple.
Re:PEP 730 – Adding iOS as a supported platform by geraldwhen on Sunday June 02, 2024 @10:31AM (#40554474)
I don't have a PC. I have a mac. If I wanted to do serious game development, I would be forced to buy a PC, if for no other reason than testing.

This is just the cost of development.

Re:PEP 730 – Adding iOS as a supported platform by xg15 on Sunday June 02, 2024 @07:48PM (#40558053)
You can emulate Windows or Linux on a Mac [1]. You can't emulate MacOS on a PC, because Apple specifically disallows it, as the GP already mentioned.

[1] https://www.macworld.com/article/668848/best-virtual-machine...

Re:PEP 730 – Adding iOS as a supported platform by adamomada on Sunday June 02, 2024 @08:18PM (#40558196)
Not really on topic but that article from March doesn’t even mention UTM.app? Boo
Re:PEP 730 – Adding iOS as a supported platform by geraldwhen on Monday June 03, 2024 @04:55PM (#40567449)
Emulation won’t tell me there’s a performance issue on a 3060, or let me modify lighting in realtime in unreal editor. You wanna build seriously for pc, you need a PC.
Re:PEP 730 – Adding iOS as a supported platform by xg15 on Monday June 03, 2024 @05:25PM (#40567736)
What's "seriously"? If you just want to get a basic game running on pc, you can easily do so on a vm. Sure, if at some point you need some high-performance benchmarking or specialized tests, you need that hardware. But that's for specific types of games and even then at the end if the dev pipeline.

Whereas, if you target macs or iOS, you can't even start development before you have bought a mac.