No, he didn't, or perhaps more generously "much smaller scale" is doing a LOT of work in your sentence. The core challenge of real rockets is all about scale/speed, and in particular getting to orbit which is where the vast majority of the value starts. The Rocket Equation and material science makes that a completely different scale of challenge to do at all, let alone with a sufficiently useful mass fraction, let alone with reuse, vs anything suborbital. Neither Armadillo nor the DC-X were going to orbit. Hobbies are neat but going from that to something real represents a huge huge amount of work and skill.
His co-founder at Oculus, Palmer Luckey, talked about how he did on the Arthi and Sriram podcast (both hosts with considerable big tech experience and VCs at A16Z). He said the company was
> "very successful, probably the most successful (rocket) company in its time in it's budget range. They were doing better things than companies spending 100x more money. They moved very fast, building a vertical take-off and landing rocket, actually long before SpaceX did."
I remember an earthquake in LA caused a freeway interchange to collapse. The government offered an incentive of something like a million bucks for every day the rebuild was completed ahead of schedule. The contractor got it done in a stupendously short time.
Which is still something that CA sometimes does, with apparently good results: https://www.ktvu.com/news/california-contractor-earns-8m-bon...
The USSR and it's space program would argue differently.
I am also not launching rockets. It seems like I am launching exactly as many rockets as Carmack, thus by simple math I am just as successful/good at launching rockets at Carmack.
I’d say that it wasn’t a failure at all, and more impressive than just about anyone else’s side project I can think of offhand.