News for hackers. Stuff that matters.
Re:The Space Quest II Master Disk Blunder by sedatk on Thursday May 23, 2024 @01:51PM (#40457750)
SQ III had a hilarious Sierra HQ part.
Re:The Space Quest II Master Disk Blunder by Gormo on Thursday May 23, 2024 @04:53PM (#40459772)
Leisure Suit Larry III, released around the same time as SQ III, also has a very similar fourth-wall-break at the end of the game. The Sierra team must have had Blazing Saddles on their minds in the late '80s.
Re:The Space Quest II Master Disk Blunder by the_af on Thursday May 23, 2024 @02:08PM (#40457906)
Oh, don't get me wrong, I liked The Pirates of Pestulon. It's also the last EGA SQ to my recollection. Call me weird but the limited palette of EGA graphics appeals to me.

It just didn't have as big an impact on my young self as SQ II.

Re:The Space Quest II Master Disk Blunder by HellDunkel on Friday May 24, 2024 @02:39AM (#40463491)
The sierra adventure games presented an overly simplistic world view and then the devs subverted that. It still amazes me today.
Re:The Space Quest II Master Disk Blunder by aricz on Friday May 24, 2024 @08:44AM (#40465622)
Scumsoft Software and Elmo Pug, the fat dude that walked around whipping the programmers. Scumsoft Software was of course Sierra On-Line, and Elmo Pug was Ken Williams. They did get away with it, Ken Williams approved :D
Re:The Space Quest II Master Disk Blunder by lance_ewing on Friday May 24, 2024 @03:58PM (#40469958)
That scene at the end, where they land in the car park of the "Redwood" building in Oakhurst where the Sierra offices were, was one of my favourite parts. Like many of you I'm sure, I dreamed of one day working for Sierra in that building.