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Re:Building an AI game studio: what we've learned so far by jsheard on Tuesday May 21, 2024 @12:58PM (#40430945)
Getting people upset is one thing, getting Disney upset is another. They don't mess around with people appropriating their IP.
Re:Building an AI game studio: what we've learned so far by stale2002 on Tuesday May 21, 2024 @01:07PM (#40431059)
> getting Disney upset is another. They don't mess around with people appropriating their IP.

I am not sure why everyone repeats this line so confidently when it is so clearly wrong.

Have you been on the internet? Do you understand how common copyright infringement is?

Especially related to Star Wars? Its ubiquitous. Its everywhere. People make fan art of star wars. They write stories. They make fan games. They make youtube videos.

All of that is mostly illegal copyright infringement and everyone is doing it, and basically nobody ever gets in trouble for that.

I am not saying that there isn't a line. There clearly is. You couldn't just release your own star wars movie in theatres, or sell bootleg star wars merch in every walmart. (You could sell infringing merch on etsy, and mostly get away with it though!)

But the bar that you have to go above to actually get in trouble for infringement is extremely high. And a random demo of a bad tie fighter game just doesn't pass it.

Re:Building an AI game studio: what we've learned so far by itishappy on Tuesday May 21, 2024 @02:42PM (#40432192)
> They make fan games.

This is the subject at hand. Got any examples?

Re:Building an AI game studio: what we've learned so far by stale2002 on Tuesday May 21, 2024 @03:12PM (#40432558)
Absolutely. That is a great question, and I am glad that you asked.

I have lots of examples.

Here you go:

https://www.google.com/search?q=play+star+wars+fan+game+onli...

https://www.google.com/search?q=star+wars+fan+mod

https://www.google.com/search?q=star+wars+conversion+mods

Just go to those links, and then at those links start clicking at random anywhere on the page. I'm sure you'll find some.

Re:Building an AI game studio: what we've learned so far by itishappy on Tuesday May 21, 2024 @03:52PM (#40433026)
That's about what I'd expected: Mods and flash-tier free web games.

It gets to the core of my concern: OpenAI API calls aint cheap, and Disney has not made a habit of letting others profit from their IP.

Re:Building an AI game studio: what we've learned so far by krainboltgreene on Tuesday May 21, 2024 @03:42PM (#40432909)
Re:Building an AI game studio: what we've learned so far by stale2002 on Tuesday May 21, 2024 @03:51PM (#40433017)
Thats nice and all.

But if you read my original post, you will see that I said:

"I am not saying that there isn't a line. There clearly is."

So the point stands. Go to any of the links that I posted, and you will find many many many examples of infringing content that disney doesn't go after.

It is also funny to me that you had to go all the way back to 2018 to find 1 example of a large fan game being shut down.