Re:Nearly all Nintendo 64 games can now be recompiled into n...
by zamadatix on Wednesday May 15, 2024 @11:43AM
(#40368424)
Jamulator didn't take it farther than what NES emulators could do beyond the way it ran. If Jamulator had released with similar enhancements for Zelda it probably would have been a lot more popular. I.e. the interest is more from what is now available with it than about how it does it.
That's just Nerrel, a real person, narrating. It's crazy (in an interesting way, not necessarily a doom and gloom way) how we have AI voices these days so good we start to suspect people who don't speak like we expect are AI.
Re:Nearly all Nintendo 64 games can now be recompiled into n...
by claudex on Wednesday May 15, 2024 @10:39AM
(#40367556)
>Jamulator did this for NES way back in 2013 but nobody really seemed to care...
At least Mr WiseGuy seems to care. From the N64Recom Github repo[0]: "This is not the first project that uses static recompilation on game console binaries. A well known example is jamulator, which targets NES binaries."
Re:Nearly all Nintendo 64 games can now be recompiled into n...
by BearOso on Wednesday May 15, 2024 @10:20AM
(#40367310)
Jamulator was unsuccessful because so much extra hardware was on the cartridges. Recompilation complicates things and doesn't provide many benefits in that situation.
The N64 is fixed hardware, so it's a little bit easier. Even so, this project still uses emulation for the RDP. I don't know how it handles generated RSP microcode, maybe it doesn't. A lot of games just used the official libraries.
Re:Nearly all Nintendo 64 games can now be recompiled into n...
by refracture on Wednesday May 15, 2024 @11:58AM
(#40368657)
That's just Nerrel; his narration is so flat that he's always sounded like an AI. I enjoy that mix with his humor.
https://andrewkelley.me/post/jamulator.html
There is also Winlator for running Windows programs on Android:
https://github.com/brunodev85/winlator
Also is the youtube video linked in the article using an AI voice?