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Re:Spider-Man (Neversoft) Decompilation Project Progress Che... by krystalgamer on Saturday May 11, 2024 @06:09AM (#40327203)
If you check my repository of mods for the game - https://github.com/krystalgamer/spidey-tools

You can see bug fixes and new features. There's just a moment where bigger features become unfeasible to be done this way. It's the same dedicated fans that implement new features and fix bugs that then move into decompilation projects.

Re:Spider-Man (Neversoft) Decompilation Project Progress Che... by wiseowise on Saturday May 11, 2024 @07:38AM (#40327495)
I meant that all the time and energy you're using on decompilation could've been used more productively if original source code was made readily available by the companies that produced the games.