Re:Spider-Man (Neversoft) Decompilation Project Progress Che...
by quadral on Friday May 10, 2024 @07:31PM
(#40324736)
I disagree.
There will be times where a game source code has been lost in the void... and then you get these godsend people who are able to reverse the game and recreate it.
We need these talented people.
Re:Spider-Man (Neversoft) Decompilation Project Progress Che...
by wiseowise on Saturday May 11, 2024 @01:48AM
(#40326260)
I meant that companies should release source code for 20+ old games, especially if they’re not sold or actively developed anymore.
Re:Spider-Man (Neversoft) Decompilation Project Progress Che...
by xen2xen1 on Friday May 10, 2024 @06:21PM
(#40324311)
The journey is it's own reward, my son.
Re:Spider-Man (Neversoft) Decompilation Project Progress Che...
by krystalgamer on Saturday May 11, 2024 @06:09AM
(#40327203)
If you check my repository of mods for the game - https://github.com/krystalgamer/spidey-tools
You can see bug fixes and new features. There's just a moment where bigger features become unfeasible to be done this way. It's the same dedicated fans that implement new features and fix bugs that then move into decompilation projects.
Re:Spider-Man (Neversoft) Decompilation Project Progress Che...
by wiseowise on Saturday May 11, 2024 @07:38AM
(#40327495)
I meant that all the time and energy you're using on decompilation could've been used more productively if original source code was made readily available by the companies that produced the games.
All of this effort could’ve been spent on implementing features and fixing bugs by super dedicated fans of the games. Instead, there’s a constant fight with code and bloodsucking lawyers of greedy companies who don’t give a single shit about those games.
Most of those aren’t even sold anymore. Destined to rot, because of petty reasons.