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Re:Pokémon Go players are altering public map data to catch ... by jedberg on Monday May 06, 2024 @01:16PM (#40276930)
> Should the game be inherently fair?

No, but the fairness should be based on skills and engagement, not the size of your wallet.

Re:Pokémon Go players are altering public map data to catch ... by zemo on Monday May 06, 2024 @01:45PM (#40277285)
arguing that "you should be able to get the whole experience regardless of your location" is basically arguing against the entire category of location-based entertainment products. The experience is related to your location. That is literally the product.
Re:Pokémon Go players are altering public map data to catch ... by throwaway894345 on Monday May 06, 2024 @02:26PM (#40277864)
Obvious straw man. No one is arguing that location based games shouldn't factor in location. The claim was that success in the game shouldn't be dependent on the size of your wallet. You can have location based games that don't require you to travel internationally or even across regions in one's own country, for example.
Re:Pokémon Go players are altering public map data to catch ... by jermaustin1 on Monday May 06, 2024 @03:17PM (#40278432)
I've never played Pokemon Go, but I played a lot of the JRPG titles from nearly 30 years ago.

What determines success in Go? Is it battles, or is it literally just collecting Pokemon?

Re:Pokémon Go players are altering public map data to catch ... by tim333 on Monday May 06, 2024 @05:24PM (#40279674)
It doesn't really have a fixed objective. It's mostly played for fun.

The idea of Pokemon was started by Satoshi Tajiri who used to like discovering and catching insects and other small creatures locally. From that developed finding Pokemon and having them fight was added to make more of a game out of it. It's now the world's highest grossing media franchise with $88bn revenue according to Wikipedia, way ahead of that Marvel and Harry Potter nonsense. (https://en.wikipedia.org/wiki/List_of_highest-grossing_media...)

It's a bit up to players if they want to casually collect, or fight or compete or whatever. In Pokemon Go at any rate.

Re:Pokémon Go players are altering public map data to catch ... by laserbeam on Monday May 06, 2024 @02:30PM (#40277908)
I thought the whole point of geolocation games was that they are traveling games. Games for people who travel a lot. That doesn’t mean you should like them but that IS the mechanic, going around to see places. Wallet use is a part of traveling and that will continue to be true with or without pokemon go.
Re:Pokémon Go players are altering public map data to catch ... by pseudalopex on Monday May 06, 2024 @06:08PM (#40280075)
> I thought the whole point of geolocation games was that they are traveling games. Games for people who travel a lot.

Niantic talk about physical activity and community. Their business model is in app purchases and local advertising. Mechanics encourage controlling local territory.

Re:Pokémon Go players are altering public map data to catch ... by drdaeman on Monday May 06, 2024 @02:04PM (#40277576)
> skills and engagement

Which, for a lot of cases (not universally, of course), is a function of your wallet's size anyway. Depending on your income and/or net worth, you can afford to spend a lot of your time on those, or not so much.

Re:Pokémon Go players are altering public map data to catch ... by tylersmith on Monday May 06, 2024 @01:23PM (#40277027)
Why should it be that way?
Re:Pokémon Go players are altering public map data to catch ... by jedberg on Monday May 06, 2024 @01:30PM (#40277107)
Because success in life is mostly based on the size of your wallet, and games are supposed to be an escape from life. It sucks when that albatross follows you into your fantasy life.
Re:Pokémon Go players are altering public map data to catch ... by yreg on Monday May 06, 2024 @01:51PM (#40277377)
There are plenty of other games, I don't see why there couldn't be one about traveling in the real world.

Would you frown upon Geocaching as well?

Re:Pokémon Go players are altering public map data to catch ... by happypumpkin on Monday May 06, 2024 @01:35PM (#40277155)
I suppose it is subjective, but it seems to be a pretty much near-universal sentiment among gamers I know that "pay to win" sucks.
Re:Pokémon Go players are altering public map data to catch ... by jonathankoren on Monday May 06, 2024 @01:37PM (#40277183)
A better question is why should it be pay to win?
Re:Pokémon Go players are altering public map data to catch ... by colpabar on Monday May 06, 2024 @02:40PM (#40278006)
Pokemon was never like this though. It was always unfair, because you always had to buy two different games (red+blue, gold+silver, etc) to win either of them.