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Re:Microsoft at Work by Jasper_ on Saturday April 27, 2024 @10:55PM (#40185629)
The Dreamcast did allow you to use a Windows CE-based SDK, but that was rare. Katana and Ninja were the native SDKs that you could use from SEGA, without touching Windows CE at all.
Re:Microsoft at Work by ekianjo on Sunday April 28, 2024 @02:24AM (#40186445)
yeah even most sega games did not use Windows CE. I think that the exception may have been Sega Rally's port on the Dreamcast
Re:Microsoft at Work by reddalo on Sunday April 28, 2024 @05:25AM (#40187229)
Do you think they used Windows CE for Sega Rally to ease the port from the Windows version?
Re:Microsoft at Work by ekianjo on Sunday April 28, 2024 @09:07AM (#40188308)
no idea if that was a factor
Re:Microsoft at Work by ranger_danger on Monday April 29, 2024 @05:36PM (#40204404)
Re:Microsoft at Work by ranger_danger on Monday April 29, 2024 @05:36PM (#40204401)
There were 79 CE games for Dreamcast. I guess it just depends on your definition of rare.