Re:Simulating Jupiter
by mandarax8 on Wednesday April 24, 2024 @03:31AM
(#40141663)
Looking at the final shadertoy example (https://www.shadertoy.com/view/4XSXz3) I would think he just recreated each effect in shadertoy (variable and function names dont seem exported to me).
Most of the effects on the page are only a couple of lines it seems so maybe he did just rewrite them all? I do wonder why he bothered with UE material graphs if he's this proficient at shaders anyway.
Re:Simulating Jupiter
by davedx on Wednesday April 24, 2024 @04:33AM
(#40141970)
I can imagine using material graphs is a much better way to experiment, iterate and progressively build up the effects than hand coding a shader. It's kind of like asking why write code in C# in Visual Studio when you can just write assembly?
Most of the effects on the page are only a couple of lines it seems so maybe he did just rewrite them all? I do wonder why he bothered with UE material graphs if he's this proficient at shaders anyway.