News for hackers. Stuff that matters.
Re:Simulating Jupiter by davedx on Wednesday April 24, 2024 @04:33AM (#40141970)
I can imagine using material graphs is a much better way to experiment, iterate and progressively build up the effects than hand coding a shader. It's kind of like asking why write code in C# in Visual Studio when you can just write assembly?

There are no comments on this comment yet.