News for hackers. Stuff that matters.
Re:Simon Tatham's Portable Puzzle Collection by leni536 on Sunday April 21, 2024 @04:37PM (#40109010)
It has the best version of minesweeper, where every board is solvable.
Re:Simon Tatham's Portable Puzzle Collection by ooterness on Sunday April 21, 2024 @06:03PM (#40109626)
There was a Minesweeper variant called Kaboom, where you're playing against a computer that's trying to make you lose. The computer has to comply with all revealed information, but if you ever make a guess, no matter how improbable, it's have over.

https://pwmarcz.pl/blog/kaboom/

Previous discussion on HackerNews:

https://news.ycombinator.com/item?id=21883875

Re:Simon Tatham's Portable Puzzle Collection by omoikane on Sunday April 21, 2024 @08:05PM (#40110326)
There is also Yusuke Endoh's version, where the only thing you do is guess. Computer will automatically mark all the spots where it has enough information to make an inference.

https://mame.github.io/minesweeper-spoiled-by-ai/

Re:Simon Tatham's Portable Puzzle Collection by rahimnathwani on Monday April 22, 2024 @12:07AM (#40111331)
Re:Simon Tatham's Portable Puzzle Collection by ygra on Monday April 22, 2024 @12:54AM (#40111498)
Or the more evil version: https://dontwordle.com/
Re:Simon Tatham's Portable Puzzle Collection by sph on Monday April 22, 2024 @04:01AM (#40112258)
I also like Mosaic, a variant of Minesweeper: https://www.puzzle-minesweeper.com/mosaic-5x5-easy/
Re:Simon Tatham's Portable Puzzle Collection by thaumasiotes on Monday April 22, 2024 @06:05AM (#40112848)
As described, that would lead to a 100% loss rate.

Even if you're allowed to make a guess on an empty board (classic Minesweeper will wait to generate the board until you do, so that your first guess is never a mine), most games end in a 50/50 chance.

Re:Simon Tatham's Portable Puzzle Collection by viernullvier on Sunday April 21, 2024 @05:01PM (#40109210)
You can also swap primary and secondary clicks (at least in the Android version), which makes it the fastest on touchscreens as well.
Re:Simon Tatham's Portable Puzzle Collection by dsvf on Sunday April 21, 2024 @06:22PM (#40109737)
Even better, the latest release from a few weeks ago lets you manually set the delay for long press. I've set it for 100ms and can now blaze through mines even faster. But that guaranteed solvable makes it so much better than nondeterministic minesweeper as well.
Re:Simon Tatham's Portable Puzzle Collection by leni536 on Monday April 22, 2024 @11:23AM (#40115246)
I just never flag the mines.
Re:Simon Tatham's Portable Puzzle Collection by kevindamm on Monday April 22, 2024 @12:54AM (#40111499)
It also has a glaring wart in its API because of Minesweeper needing to allow the first click before deciding the layout of the puzzle.

I've sometimes thought of adding a puzzle to this collection but I would actually rather refactor everything to remove that wart. It would involve turning Minesweeper into a game with a foyer, but probably worth doing?

Also, I thought the modern Windows version of minesweeper did the same first-click-is-free logic?