Being charitable, the best I can imagine right now that'd cause memory leaks is someone running into the old school JS scoping issues and capturing something in handlers that they shouldn't. That's not the handler itself that's the problem, though - that's the developer.
(Yes, we could rant on and on about the poor design decisions that JS has built in, but that's been beaten to death)
For other event listeners, they get removed when the DOM element is removed.
The frameworks do not solve this to any greater degree. They also just make everything invisible and behind-the-scenes and hard to debug due to their declarative nature, but that is another topic.
[1]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe...
In this example, the event is on the Window. There is no bubbling. It is already at the top level.
>Believe me, you don’t want to use the standard event handling API without a framework. Adding, deleting, cloning, firing, removing, fire once etc on many elements can have serious unwanted side effects.
I don't know what this means. The frameworks do not have much to do with this topic.
Frameworks batch changes so that updates are efficient, and in many cases figures out the "correct" order of doing things. If you do all of those yourself in a large and complex UI, very likely you are updating the DOM less efficiently than what frameworks are doing, and very likely you introduced some subtle bugs. Speaking of that from my first-hand experience.
Event handling is getting messy very easily. If you want to get deeper into it, have a look at event bubbling and propagation.
Large applications need a robust event handling. This is the nowadays hidden benefit of frameworks like Angular, Vue etc.
Believe me, you don’t want to use the standard event handling API without a framework. Adding, deleting, cloning, firing, removing, fire once etc on many elements can have serious unwanted side effects.