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Re:Launch HN: Patchwork (YC W24) – Team communication based ... by causal on Wednesday March 27, 2024 @04:27PM (#39844185)
Congrats on the launch but I'm skeptical of the claims. Slack is distracting because talking to people is distracting, but also necessary. This just seems to rearrange where that happens.
Re:Launch HN: Patchwork (YC W24) – Team communication based ... by shahflow on Wednesday March 27, 2024 @05:05PM (#39844586)
Thanks! Agreed that talking to people is on a whole distracting but necessary. We think the problem is that not all daily updates, design and eng discussions and announcements need to be immediately talked about. The problem with chat is it's a time/recency based system. Patchwork attempts to separate out immediate discussions vs async instead of all of it being in chat.
Re:Launch HN: Patchwork (YC W24) – Team communication based ... by krageon on Thursday March 28, 2024 @10:56AM (#39852394)
Fundamentally too much communication interferes with doing real work. No amount of technical solution will fix what is essentially a social problem. The original post states the headphone rule: This is not a rule generally respected very well within actual offices, because people overestimate their own importance and the importance of their problems.

Fundamentally, other people and their communication should be ignored and regimented to specific parts of your day or week (depending on your role). You can do this with slack, email, phones, this tool. Simply turn off the notifications. Within the office you can only do this by having a door that can be locked, which is generally not available.