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Re:Vision Pro: What we got wrong at Oculus that Apple got right by dvngnt_ on Friday March 15, 2024 @10:48AM (#39716380)
glasses won't take over your entire fov though so it suck for VR. maybe better for AR
Re:Vision Pro: What we got wrong at Oculus that Apple got right by lolinder on Friday March 15, 2024 @10:57AM (#39716480)
There's nothing that says that a pair of glasses can't have panels on the sides and top to provide full coverage [0]. The main obstacle is miniaturizing the necessary compute and display technology.

[0] A random example: https://www.amazon.com/Vision-Driving-Around-Sunglasses-Pola...

Re:Vision Pro: What we got wrong at Oculus that Apple got right by someguydave on Friday March 15, 2024 @10:56AM (#39716464)
Yeah but glasses are probably fine for the display replacement market
Re:Vision Pro: What we got wrong at Oculus that Apple got right by int_19h on Friday March 15, 2024 @04:37PM (#39720448)
If all you want is display replacement, you don't even need VR with head tracking.
Re:Vision Pro: What we got wrong at Oculus that Apple got right by someguydave on Sunday March 17, 2024 @09:20AM (#39734307)
Indeed, so I think that will likely become more popular when apple-like resolution is widely available