Re:Vision Pro: What we got wrong at Oculus that Apple got right
by dvngnt_ on Friday March 15, 2024 @10:48AM
(#39716380)
glasses won't take over your entire fov though so it suck for VR. maybe better for AR
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Re:Vision Pro: What we got wrong at Oculus that Apple got right
by lolinder on Friday March 15, 2024 @10:57AM
(#39716480)
There's nothing that says that a pair of glasses can't have panels on the sides and top to provide full coverage [0]. The main obstacle is miniaturizing the necessary compute and display technology.
[0] A random example: https://www.amazon.com/Vision-Driving-Around-Sunglasses-Pola...
Re:Vision Pro: What we got wrong at Oculus that Apple got right
by someguydave on Friday March 15, 2024 @10:56AM
(#39716464)
Yeah but glasses are probably fine for the display replacement market
Re:Vision Pro: What we got wrong at Oculus that Apple got right
by int_19h on Friday March 15, 2024 @04:37PM
(#39720448)
If all you want is display replacement, you don't even need VR with head tracking.
Re:Vision Pro: What we got wrong at Oculus that Apple got right
by someguydave on Sunday March 17, 2024 @09:20AM
(#39734307)
Indeed, so I think that will likely become more popular when apple-like resolution is widely available