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Re:Endgame: A dashboard exploit for the original Xbox by WirelessGigabit on Monday February 19, 2024 @10:09PM (#39437610)
I felt called out in that YouTube video when the guy said 'This is what people do to not spend $60 on games'.
Re:Endgame: A dashboard exploit for the original Xbox by JauntyHatAngle on Tuesday February 20, 2024 @12:00AM (#39438224)
While I'm not saying most people by far aren't doing it to save money, I have bought switch games and then emulated them just to try the graphics at 4k 60fps that isn't possible on the console.

That's the part I'm sad about - that we won't get emulated games that look and feel better due to faster hardware in the future. Money isn't an issue for me.

Re:Endgame: A dashboard exploit for the original Xbox by doctorpangloss on Tuesday February 20, 2024 @12:22AM (#39438311)
On the other hand the Switch is the best platform to make money on as an indie game developer.
Re:Endgame: A dashboard exploit for the original Xbox by grishka on Tuesday February 20, 2024 @02:58AM (#39438969)
$60 for a game is very expensive though. Especially so with digital distribution which means it can't be resold.
Re:Endgame: A dashboard exploit for the original Xbox by ChrisKnott on Tuesday February 20, 2024 @04:21AM (#39439340)
It's not expensive compared to what games used to cost.
Re:Endgame: A dashboard exploit for the original Xbox by grishka on Tuesday February 20, 2024 @07:43AM (#39440540)
You used to be able to buy games used for a tiny fraction of the original price, and you used to be able to sell games you finished or didn't like. Now you have to pay the full price, every time, irreversibly.
Re:Endgame: A dashboard exploit for the original Xbox by mrguyorama on Tuesday February 20, 2024 @01:36PM (#39444989)
When I bought a $60 game in 1996, I knew it was a complete product. It might have a bug that made it impossible to finish, but returns are a solved problem. I knew I had a product that was made, possibly incompetently, for fun, or to tell a story.

I wasn't buying something that was trying to nudge me into spending another $400 on different pixel colors, or worse, different characters, abilities, or effects.

Modern video games have adopted techniques used by the gambling industry to trigger essentially addiction, because game companies prefer 3 whales to a thousand happy individuals buying the game a single time and playing it forever happily.

Because they were not satisfied with making a million dollars off a video game. That wasn't enough money.

Re:Endgame: A dashboard exploit for the original Xbox by bowsamic on Tuesday February 20, 2024 @04:20AM (#39439333)
It’s really not…
Re:Endgame: A dashboard exploit for the original Xbox by grishka on Tuesday February 20, 2024 @07:45AM (#39440554)
I'm sorry for not living in a first-world country and not having grown up in a rich family.
Re:Endgame: A dashboard exploit for the original Xbox by bowsamic on Tuesday February 20, 2024 @07:53AM (#39440616)
Games are a luxury, you aren't entitled to them (though in a third world country you probably aren't entitled to basic necessities either)
Re:Endgame: A dashboard exploit for the original Xbox by prmoustache on Tuesday February 20, 2024 @08:52AM (#39441220)
> you aren't entitled to them

Nobody said that.

> though in a third world country you probably aren't entitled to basic necessities either

I think you should travel more before writing that kind of comments.

Re:Endgame: A dashboard exploit for the original Xbox by prmoustache on Tuesday February 20, 2024 @05:27AM (#39439652)
It really depends where you live eh.
Re:Endgame: A dashboard exploit for the original Xbox by bowsamic on Tuesday February 20, 2024 @06:02AM (#39439860)
Videogames are usually not made in cheap countries
Re:Endgame: A dashboard exploit for the original Xbox by prmoustache on Tuesday February 20, 2024 @07:10AM (#39440305)
That is irrelevant to how affordable or not it is for the end user.
Re:Endgame: A dashboard exploit for the original Xbox by bowsamic on Tuesday February 20, 2024 @07:21AM (#39440385)
If you can’t afford to pay for the labour to produce it, then why would you expect to be able to buy it?
Re:Endgame: A dashboard exploit for the original Xbox by grishka on Tuesday February 20, 2024 @07:50AM (#39440594)
Here's the thing: if I can't afford a game because it's so outrageously expensive, I'm not going to just not play it and miss out, I'm going to pirate it.

And now that I'm an adult who totally can afford these things (after bypassing all the roadblocks that the world's entertainment companies put for customers from Russia), I still pirate everything because that's what I'm used to, and that's what I'm convenient with.

Re:Endgame: A dashboard exploit for the original Xbox by bowsamic on Tuesday February 20, 2024 @07:52AM (#39440605)
That's fine, the problem is people acting like it's outrageous to charge $60 for 100+ hour length multi-million dollar projects. Factorio recently increased its price by $5 to $35 in line with inflation and gamers are outraged. How dare they charge more money, it's totally immoral, etc. I don't get why people feel outraged about it.
Re:Endgame: A dashboard exploit for the original Xbox by grishka on Tuesday February 20, 2024 @07:57AM (#39440653)
My main complaint is not that games cost this much money, but rather about digital distribution. Especially with console games, it used to be such that you could buy pre-owned cartridges/discs and sell yours. It was really cheap to you, and technically the game developers also got their asking price for each copy they sold. You were also able to swap games with friends who had the same type of console.

With digital distribution, you still pay the full price, but your copy is "single-use" in essence. You're never getting any of that money back. And, the only way to buy games digitally is "new" for that full price.

Re:Endgame: A dashboard exploit for the original Xbox by prmoustache on Tuesday February 20, 2024 @08:50AM (#39441196)
You don't pay for the labour to produce it, you pay for a gamble over an investment. The labour to produce the game can totally be paid if the price of the game is reduced but the amount of copies sold increase by a significant amount to make up for the price reduction.

And wallet and income of the consumers in region X of the world do not stretch magically because game companies in region Y decide to invest more on games. It is not that simple.

Re:Endgame: A dashboard exploit for the original Xbox by oxygenoxy on Tuesday February 20, 2024 @08:28AM (#39440930)
I don't. I bought 1 game for my original xbox- Mech Assault